The gameplay of all parts of this series has a lot in common with “Warcraft” – first of all, you need to establish the extraction of resources, then hire an army, improve its characteristics in the corresponding buildings and send it into battle with the enemy.īesides, heroes (usually famous historical figures) play an important role in many of the Age of Empires’ campaigns. The first part of this franchise was released long before the third Warcraft, namely in 1997 (that is, three years after the release of Warcraft: Orcs & Humans). So in a sense, the third Warcraft can be called a fantasy reissue of Starcraft. Here we are also waiting for a three-dimensional world (in which the height of the units’ location affects their view and damage inflicted in ranged combat), charismatic and useful heroes in battle (in the second part – also with pumped stats), a twisted plot of galactic proportions and several asymmetric fractions, the gameplay for each of which is almost unique. The features that appeared in Warcraft 3 are largely rooted in StarCraft.